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YAHIYA LABS
Yahiya Labs · Studio · Est. 2014 · Istanbul, TR Open for Q3 2026 commissions
§01 RESEARCH
§02 DESIGN
§03 INTERACTION

Yahiya Labs is a studio for real-time systems. We build interactive experiences, architectural visualization, and the tooling underneath them — in Unreal Engine, on the web, and at the edge.

Yahiya Labs · Showreel 2026
Yahiya Labs · Showreel 2026
Showreel · 2026 02:14
§04 · Stack

The instruments we work with.

A working inventory, not a sales sheet. If it's not here, we'll tell you. If it is, we've shipped with it.

Engine
Unreal Engine 5.4Cesium for UnrealLumenNanitePixel Streaming
Code
C++TypeScriptJavaScriptPythonGLSLBlueprintMAXScript
Web
AstroThree.jsWebGLWebGPUTailwindCloudflare
Data
Cesium ionGeoJSONMapboxOpenStreetMapUSD
Tooling
3ds MaxHoudiniBlenderSubstanceDaVinci Resolve
§05 · NOW

What the studio is on this week.

A live log of what's in the queue. Updated when something meaningful changes.

§07 · Capabilities

Three pillars. One studio.

What we mean by research, design, and interaction — and what shows up in the deliverables.

Full capabilities →
  • §01 / pillar

    Research

    Pipeline architecture, R&D, and tooling. We figure out the hard parts before they become production risks.

  • §02 / pillar

    Design

    Cinematic and architectural visualization. Lighting, composition, and storytelling for AEC and culture.

  • §03 / pillar

    Interaction

    Real-time interactive experiences, configurators, and walkthroughs — built to perform on the floor.

Recognition
  • Golden Instructor
  • MegaGrant
  • Cesium Grant
  • Cesium Cert.· upcoming
§09 · Notes

From the studio notebook.

Tutorials, field reports, and opinionated takes on real-time for AEC.

All notes →
§10 · BRIEF

A project that deserves more than a render?

The studio takes on a small number of commissions a year. The earlier we're involved, the more we can do.