Yahiya Labs is a studio for real-time systems. We build interactive experiences, architectural visualization, and the tooling underneath them — in Unreal Engine, on the web, and at the edge.
The instruments we work with.
A working inventory, not a sales sheet. If it's not here, we'll tell you. If it is, we've shipped with it.
What the studio is on this week.
A live log of what's in the queue. Updated when something meaningful changes.
Recent commissions and studio projects.
A few things we've shipped — cinematic, interactive, and at masterplan scale.
Three pillars. One studio.
What we mean by research, design, and interaction — and what shows up in the deliverables.
- §01 / pillar
Research
Pipeline architecture, R&D, and tooling. We figure out the hard parts before they become production risks.
- §02 / pillar
Design
Cinematic and architectural visualization. Lighting, composition, and storytelling for AEC and culture.
- §03 / pillar
Interaction
Real-time interactive experiences, configurators, and walkthroughs — built to perform on the floor.
- Golden Instructor
- MegaGrant
- Cesium Grant
- Cesium Cert.· upcoming
From the studio notebook.
Tutorials, field reports, and opinionated takes on real-time for AEC.
A project that deserves more than a render?
The studio takes on a small number of commissions a year. The earlier we're involved, the more we can do.